×
Login Register an account
Top Submissions Explore Upgoat Search Random Subverse Random Post Colorize! Site Rules Donate
11

What I did today. I used AI to make DOOM more VR like by post-processing it

submitted by deleted to programming 3 monthsMar 6, 2025 21:55:19 ago (+11/-0)     (programming)

deleted


4 comments block


[ - ] BrokenVoat 0 points 3 monthsMar 7, 2025 09:09:27 ago (+0/-0)

Why not change the source code? It is available and is easier to change into 3d image as internals are already 3d.

[ - ] x0x7 [op] 0 points 3 monthsMar 7, 2025 10:32:27 ago (+0/-0)

See, that's the smart way of doing it. Probably not that impossible. This is quicker in that modifying C++ where the part you have to modify is deeply embedded sometimes is difficult. Sometimes isn't.

This works on any game. The quality isn't as high as modifying the source code. But with this we could turn all games 3D and then if enough people like the game but want better quality then we could go into the source code and do it the right way. But every game is going to be different.

[ - ] prototype 0 points 3 monthsMar 7, 2025 04:32:25 ago (+0/-0)

3D doom, cool as hell.

x0x7 I wasn't aware you wrote projects this involved.

[ - ] Trope 1 point 3 monthsMar 6, 2025 23:31:30 ago (+1/-0)

Any video game should be capable of VR.

A VR game does NOT need to be first-person. It would be sufficient to take ANY game and then use the two eye-monitors to produce the stereoscopic effect.

Like imagine playing Link’s Awakening but it looks like the sprites are directly in front of you and you’re looking down at them.