But we make everything as accurate as possible.
For one thing, we will make population genetics something that affects every aspect of your civilization, and must be managed along with everything else.
You will encounter the international bankers, and you will have the option of selling out your people, or refusing them, and either way, you will see the consequences depicted accurately.
Another thing is that every policy, system, or law that you put into place in your civilization will have its effects be depicted with absolute accuracy, diversity will absolutely fuck your nation up in all the ways we know it does, but will also please the bankers and make the resources you'd gain from the other nations you've opened up to cheaper, the more different the other nations are fron your own, the worse the effect of the presence of its members in your lands will be, but the more the bankers will be pleased.
There'd also be an element of controlling what your people believe, how the bankers will seek ownership over your universities, media giants, and any other place that people turn to for information.
Basically the bankers will be the end boss of the game, not other civilizations, because not only will turning against them cause most other nations to turn against you, but your regime will immediately be hit with the full brunt of their slander, making everyone perceive you as a monster who does monstrous things. You will become literal Hitler.
Another game idea is one where you go back in time and inhabit the body of Hitler, living through the bad times he did, you can make many decisions and experience many endings (including ones where you die in obscurity, and ones where you win the second world war), and at the end up get a synchronization score of how similar the life you lived was to that of the real man.
Again the focus is on accuracy, what effects each choice made would most likely have had as a result, this game let's you see him as a person, and understand why he did what he did.
Third idea, you play as an agent of subversion and propaganda, your job is to undermine a country, you get to be the sneaky jew, and thus come to understand through play how to utterly convince a country to destroy itself, be blind to the damage it had done, and attack those who try to fix the damage you had inflicted upon it.
You learn the ins and outs of running a cult, for example, or how to brainwash a good number of a population through real psychological manipulations, how to make propaganda and sell it as fictional entertainment, etc.
The last idea is an event where the borders between fiction and reality are broken, and the focus is on the difference between the realities concerning racial groups as they are depicted in fiction versus how they are in reality, and the mass migration that are threatening to occur because of them.
You follow multiple stories, one of a black actor who is threatened in his career (and life) with replacement by the characters he had played, a jewish conspiracy member seeking to prevent the open borders from damaging their narratives by trying to convince people into closing the borders, a white detective who is being forced into learning about the differences between the world's inhabitants while investigating a case of murder.
[ + ] i_scream_trucks
[ - ] i_scream_trucks 1 point 2.7 yearsOct 4, 2022 01:23:27 ago (+1/-0)
[ + ] yoooooooosh
[ - ] yoooooooosh 1 point 2.7 yearsOct 3, 2022 14:26:35 ago (+1/-0)
[ + ] Anannymouse
[ - ] Anannymouse 1 point 2.7 yearsOct 3, 2022 14:42:07 ago (+1/-0)
[ + ] yoooooooosh
[ - ] yoooooooosh 1 point 2.7 yearsOct 3, 2022 16:16:55 ago (+1/-0)
[ + ] Anannymouse
[ - ] Anannymouse 1 point 2.7 yearsOct 3, 2022 17:13:54 ago (+1/-0)
[ + ] AntiPostmodernist
[ - ] AntiPostmodernist [op] 0 points 2.7 yearsOct 3, 2022 20:10:58 ago (+0/-0)